Make InventoryPlayer implements IItemHandler because why not. Throw exception if IItemHandler can't be modifyed in NBT loading.Īdd capability to mine cart inventory entities.Ĭhange formatting and registration of capability. Remove redundant size field and add a validate slot index method. Move the vanilla wrappers to a separate class for now. T.tomkins: Fixed: BlockPos passed to isBeaconBaseĪdd simple implementations of IStorage and the factory methods.Īdd ItemStackHandler. Logic - MinecraftForgeClient.getRegionRenderCache.įry: Sometimes I forget how much trivial things are missing from Java 6. * RegionRenderCache is not accessible to TESRs and other client-side ![]() * TESRs can now be batched - look at TESR.renderTileEntityFast + * ITimeValue - time-varying value, used to control animation * AnimationModelBase - same for entities. * AnimationTESR - automatic TESR for animated models. * IAnimationStateMachine - state machine for animations can load Modders should specifically opt in.įry: Fixed minor race condition between mouse clicks and TESR in the animation example. LexManos: Loosen TileEntity's default hasCapability implementation. ![]() LexManos: Bump version in prep for new Recomended Build.
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